The massive leak of content from The Last of Us Part II has forced Naughty Dog to make a difficult decision, accelerate launch plans of the game and put a definitive date. The launch of The Last of Us Part II is marked for the 19th of June, a date that is being trodden with the launch of another important title, Ghost of Tsushima.
To avoid the concurrence of two such large titles at such a close date, it has been decided to delay the release of Ghost of Tsushima, which moves to July 17. It is not a significant delay, but it leaves enough margin to avoid hurting each other at the sales level by launching at very close dates.
Those responsible for Ghost of Tsushima say that this is a delay produced as a result of “difficulties in adapting to teleworking”, but it’s too much chance This has been confirmed right at the same time as the announcement of the release date of The Last of Us Part II.
The Last of Us Part II is also coming to PS5
Since Naughty Dog have expressed their deepest discomfort at the leak of content from The Last of Us Part II that occurred recently, have asked users to avoid giving them “prominence” to reduce spoilers and have promised that, despite everything, the gaming experience that title will offer will make it worth playing.
On June 19 The Last of Us Part II will arrive on PS4 and PS4 Pro, and at the end of the year it will have an adaptation for PS5. If everything goes according to plan, this adaptation should be ready for accompany the launch of said console which, as we know, is scheduled for sometime between the end of November and the middle of December.
The graphic improvements that The Last of Us Part II will bring on PS5 have not been finalized, but I imagine that among the most important (and probable) we will have native 4K resolution, fully stable 60 FPS, Higher quality textures and effects, improved lighting, and virtually non-existent load times. Naughty Dog may take the opportunity to introduce ray tracing, albeit in a limited way, but for now there is nothing certain.