Microsoft’s new Flight Simulator 2020 will resurrect the flight simulator genre and from what we’ve seen so far will thrill fans of the genre. Its development is in the alpha testing phase through an Insider program where comments on its status are being collected. A release date has not been provided yet, but we already have the official hardware requirements to run it on PC.
The requirements of this type of simulator used to be very high in the past and this will be maintained in Flight Simulator 2020 at least in some sections such as the available space. We will have to count on 150 Gbytes in any of the configurations, recommending solid state drives in the ideal specifications. It is necessary to host the large number of maps that will be available and the high size of textures (up to 4K) that the realistic and detailed world that Microsoft promises will demand.
Also the needs of RAM They are high and will require a minimum of 8 Gbytes, recommending up to 32 GB in the ideal configuration. The same for the Internet connection. In addition to loading from disk, the game needs a significant level of bandwidth, up to 50 Mbps in the ideal configuration. To extend its use to more teams, the simulator will automatically adapt according to the available Internet bandwidth and will support the game even offline with very reduced graphics. Small specific regions of the map can also be downloaded for a complete experience, even without connectivity.
More “normal” are the processor requirements and the game will be able to run from a Ryzen 3 1200 or a Core i5-4460. The GPUs are not excessive either (for the average of the current big PC games) and will run from a Radeon RX 570 or a GTX 770. The ideal machine does raise the GPU to an RTX 2080 or a Radeon VII from AMD.
You will see it better in the table that they have prepared differentiating between AMD or Intel platforms and with the minimum, recommended and ideal requirements. It is not mentioned in them, but if you want to really enjoy this game, you will also need a good remote control dedicated to flight simulators and a panoramic monitor.
Flight Simulator 2020: we really want you
Microsoft’s Flight Simulator dates back to the 8-bit days of 1982. At the time, it offered little more than one expanse of green land and another of blue sky, with gray strips representing the runways and some blocks in black and white for buildings. Microsoft abandoned the franchise in 2012 when general consensus said it was too large a product niche for the software giant to continue. It sold the rights to the simulation technology to Lockheed Martin, who has used it for academic and training environments ever since.
A few years ago, Microsoft began the task to resurrect one of the great flight simulators. He consulted pilots and the user and developer community who still use the original Flight Simulator software and partnered with French video game developer Asobo Studio to produce the new version.
Flight Simulator 2020 promises a large number of highly detailed aircraft in a realistic world, with its own flight plan that will allow you to go anywhere on the planet day or night facing “realistic and challenging” weather conditions. The game gets its 3D data from Bing Maps, Obtaining precise details of any place in the world from the cloud and rendering the graphics locally. The end result is a virtual world that will be as accurate as the latest Bing data.
The result is fantastic from what we’ve seen so far. Flight Simulator 2020 will return to the skies very soon (we hope this year) and will be available for Xbox One and PCs with Windows 10 (minimum version 1909), with resolutions up to 4K and with support for HDR.