Unlike the many movements carried out by other companies in the sector, Electronic Arts (better known as EA), has just announced that soon will release the source code of its classic strategy games in real time Command and Conquer: Tiberian Dawn and Command and Conquer: Red Alert, which will become available to everyone under the GNU General Public License V3.

Thus, the source code of the two games is expected to be released next June 5, coinciding with the franchise’s 25th anniversary and the launch of the Command and Conquer Remastered Collection, which includes the new remastered versions of both titles, as well as all their expansions.

The reason for the release of these games is none other than urge players themselves to use and create new resources and modifications for them, which EA expects them to share through their community. An example that, as we have seen in the communities and meeting points of the Steam Workshops, clearly works. In fact, players will be able to use mods and custom maps via both Steam and EA Origin game launcher, although according to the company, the process to use the customized assets will be slightly different for each one.

For Steam, EA will use the Steam Workshop to distribute maps and mods, and you’ll be able to download content from both the in-game community center and within each game; while on your Origin platform, although we can directly download the maps from the game, we will have to install all the mods manually.

Unfortunately, this EA announcement also comes with a somewhat unexpected part. And is that open source released from their games will not include the part dedicated to LAN Play, one of the greatest strengths of these deliveries, supposedly temporarily withdrawn to try to promote and maintain the social distancing measures derived from the current global health crisis.


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